DITL_147.txt Items: (5 entries) 0: Bounds: x1=60, y1=90, x2=120, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 2: Bounds: x1=52, y1=19, x2=290, y2=36 Type: -120 Info: 'Score Preview' 3: Bounds: x1=52, y1=44, x2=290, y2=61 Type: -120 Info: 'Play: ^0' 4: Bounds: x1=52, y1=66, x2=290, y2=83 Type: -120 Info: 'Total: ^1' DITL_146.txt Items: (13 entries) 0: Bounds: x1=130, y1=158, x2=230, y2=178 Type: 4 Info: 'Ok' 1: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 2: Bounds: x1=49, y1=18, x2=156, y2=35 Type: -120 Info: 'Timer Settings' 3: Bounds: x1=37, y1=58, x2=97, y2=76 Type: -120 Info: 'Minutes' 4: Bounds: x1=25, y1=80, x2=75, y2=100 Type: 6 Info: 'One' 5: Bounds: x1=25, y1=100, x2=80, y2=120 Type: 6 Info: 'Two' 6: Bounds: x1=25, y1=120, x2=89, y2=140 Type: 6 Info: 'Three' 7: Bounds: x1=25, y1=140, x2=84, y2=160 Type: 6 Info: 'Four' 8: Bounds: x1=25, y1=160, x2=85, y2=180 Type: 6 Info: 'Five' 9: Bounds: x1=142, y1=58, x2=205, y2=77 Type: -120 Info: 'Options' 10: Bounds: x1=130, y1=80, x2=213, y2=100 Type: -123 Info: 'Timer On' 11: Bounds: x1=130, y1=100, x2=236, y2=120 Type: 5 Info: 'Auto-Pass' 12: Bounds: x1=130, y1=120, x2=241, y2=140 Type: 5 Info: 'Silent Alarm' DITL_145.txt Items: (8 entries) 0: Bounds: x1=340, y1=201, x2=430, y2=221 Type: 4 Info: 'Ok' 1: Bounds: x1=80, y1=201, x2=170, y2=221 Type: 4 Info: 'Cancel' 2: Bounds: x1=80, y1=171, x2=130, y2=191 Type: 4 Info: 'Reset' 3: Bounds: x1=180, y1=171, x2=230, y2=191 Type: 4 Info: 'Reset' 4: Bounds: x1=280, y1=171, x2=330, y2=191 Type: 4 Info: 'Reset' 5: Bounds: x1=380, y1=171, x2=430, y2=191 Type: 4 Info: 'Reset' 6: Bounds: x1=10, y1=7, x2=42, y2=39 Type: -96 Info: '' 7: Bounds: x1=52, y1=14, x2=290, y2=31 Type: -120 Info: 'CrossWise High Scores' DITL_144.txt Items: (6 entries) 0: Bounds: x1=160, y1=47, x2=180, y2=67 Type: 4 Info: '' 1: Bounds: x1=10, y1=47, x2=50, y2=67 Type: 4 Info: '' 2: Bounds: x1=60, y1=47, x2=100, y2=67 Type: 4 Info: '' 3: Bounds: x1=110, y1=47, x2=150, y2=67 Type: 4 Info: '' 4: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 5: Bounds: x1=52, y1=18, x2=290, y2=35 Type: -120 Info: 'Change apple to...' DITL_143.txt Items: (6 entries) 0: Bounds: x1=10, y1=105, x2=139, y2=125 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=76, x2=70, y2=96 Type: 4 Info: 'Cancel' 2: Bounds: x1=79, y1=76, x2=139, y2=96 Type: 4 Info: 'Delete' 3: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 4: Bounds: x1=52, y1=17, x2=290, y2=34 Type: -120 Info: 'New Name...' 5: Bounds: x1=10, y1=50, x2=140, y2=66 Type: -112 Info: '' DITL_141.txt Items: (7 entries) 0: Bounds: x1=79, y1=76, x2=139, y2=96 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=76, x2=70, y2=96 Type: 4 Info: 'Cancel' 2: Bounds: x1=79, y1=104, x2=139, y2=124 Type: 4 Info: 'Find' 3: Bounds: x1=10, y1=104, x2=70, y2=124 Type: 4 Info: 'Delete' 4: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 5: Bounds: x1=52, y1=17, x2=290, y2=34 Type: -120 Info: 'Edit Word:' 6: Bounds: x1=10, y1=50, x2=140, y2=66 Type: -112 Info: '' DITL_140.txt Items: (2 entries) 0: Bounds: x1=30, y1=73, x2=90, y2=93 Type: 4 Info: 'Ok' 1: Bounds: x1=59, y1=11, x2=290, y2=61 Type: -120 Info: 'There have been ^0 consecutive passes. You might want to consider the game finished.' DITL_139.txt Items: (17 entries) 0: Bounds: x1=372, y1=271, x2=462, y2=291 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=271, x2=100, y2=291 Type: 4 Info: 'Print' 2: Bounds: x1=10, y1=7, x2=42, y2=39 Type: -96 Info: '' 3: Bounds: x1=52, y1=14, x2=352, y2=31 Type: -120 Info: 'Words Played' 4: Bounds: x1=10, y1=45, x2=100, y2=62 Type: -120 Info: '' 5: Bounds: x1=110, y1=45, x2=463, y2=237 Type: -120 Info: '' 6: Bounds: x1=10, y1=63, x2=100, y2=80 Type: -120 Info: '' 7: Bounds: x1=10, y1=93, x2=100, y2=110 Type: -120 Info: '' 8: Bounds: x1=110, y1=93, x2=463, y2=237 Type: -120 Info: '' 9: Bounds: x1=10, y1=111, x2=100, y2=128 Type: -120 Info: '' 10: Bounds: x1=10, y1=141, x2=100, y2=158 Type: -120 Info: '' 11: Bounds: x1=110, y1=141, x2=463, y2=237 Type: -120 Info: '' 12: Bounds: x1=10, y1=159, x2=100, y2=176 Type: -120 Info: '' 13: Bounds: x1=10, y1=189, x2=100, y2=206 Type: -120 Info: '' 14: Bounds: x1=110, y1=189, x2=463, y2=237 Type: -120 Info: '' 15: Bounds: x1=10, y1=207, x2=100, y2=224 Type: -120 Info: '' 16: Bounds: x1=10, y1=245, x2=200, y2=262 Type: -120 Info: '' DITL_138.txt Items: (10 entries) 0: Bounds: x1=372, y1=20, x2=472, y2=40 Type: 4 Info: 'Ok' 1: Bounds: x1=54, y1=20, x2=290, y2=40 Type: -120 Info: 'CrossWise Rules' 2: Bounds: x1=10, y1=50, x2=490, y2=82 Type: -120 Info: '1. Proper names, or any other words requiring capitalization, may not be played.' 3: Bounds: x1=10, y1=85, x2=490, y2=117 Type: -120 Info: '2. Words requiring any punctuation (abbreviations, contractions, hyphenations, etc.) may not be played. Acronyms are illegal.' 4: Bounds: x1=10, y1=120, x2=490, y2=152 Type: -120 Info: '3. With the above exceptions, any word at least two letters long that can be found in a standard English dictionary is legal.' 5: Bounds: x1=10, y1=155, x2=490, y2=203 Type: -120 Info: '4. With the exceptions of words ending in ch, j, s, sh, x, and z, any word may be pluralized by adding s. (Example: THIEFS is more than one of the word THIEF. THIEVES is more than one THIEF.)' 6: Bounds: x1=10, y1=206, x2=490, y2=238 Type: -120 Info: '5. Challenges to a word must be made before the word is scored. A player who loses a challenge must lose his next turn.' 7: Bounds: x1=10, y1=241, x2=490, y2=273 Type: -120 Info: '6. Except for the first tile of the game, all tiles played must be connected to form single, unbroken lines.' 8: Bounds: x1=10, y1=276, x2=490, y2=308 Type: -120 Info: '7. The game is over when further play is impossible.' 9: Bounds: x1=15, y1=10, x2=47, y2=42 Type: -96 Info: '' DITL_137_Help.txt Items: (2 entries) 0: Bounds: x1=500, y1=500, x2=500, y2=500 Type: 4 Info: '' 1: Bounds: x1=0, y1=0, x2=371, y2=156 Type: 64 Info: '' DITL_136.txt Items: (2 entries) 0: Bounds: x1=30, y1=75, x2=90, y2=95 Type: 4 Info: 'Ok' 1: Bounds: x1=59, y1=16, x2=290, y2=61 Type: -120 Info: 'Illegal play! Tiles must be joined in single, horizontal or vertical lines.' DITL_135.txt Items: (2 entries) 0: Bounds: x1=30, y1=70, x2=90, y2=90 Type: 4 Info: 'Ok' 1: Bounds: x1=59, y1=16, x2=290, y2=56 Type: -120 Info: '^0' DITL_134.txt Items: (3 entries) 0: Bounds: x1=15, y1=80, x2=75, y2=100 Type: 4 Info: 'Ok' 1: Bounds: x1=54, y1=16, x2=190, y2=65 Type: -120 Info: '^0 is a good word.' 2: Bounds: x1=15, y1=10, x2=47, y2=42 Type: -96 Info: '' DITL_133.txt Items: (4 entries) 0: Bounds: x1=124, y1=80, x2=184, y2=100 Type: 4 Info: 'Cancel' 1: Bounds: x1=15, y1=80, x2=75, y2=100 Type: 4 Info: 'Add' 2: Bounds: x1=54, y1=16, x2=190, y2=65 Type: -120 Info: '^0 is not in the dictionary.' 3: Bounds: x1=15, y1=10, x2=47, y2=42 Type: -96 Info: '' DITL_132.txt Items: (11 entries) 0: Bounds: x1=100, y1=271, x2=190, y2=291 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=7, x2=42, y2=39 Type: -96 Info: '' 2: Bounds: x1=52, y1=14, x2=290, y2=31 Type: -120 Info: 'CrossWise Letter Statistics' 3: Bounds: x1=10, y1=45, x2=55, y2=62 Type: -120 Info: 'Letter' 4: Bounds: x1=60, y1=45, x2=105, y2=62 Type: -120 Info: 'Value' 5: Bounds: x1=106, y1=45, x2=135, y2=62 Type: -120 Info: 'Left' 6: Bounds: x1=155, y1=45, x2=200, y2=62 Type: -120 Info: 'Letter' 7: Bounds: x1=205, y1=45, x2=250, y2=62 Type: -120 Info: 'Value' 8: Bounds: x1=251, y1=45, x2=297, y2=42 Type: -120 Info: 'Left' 9: Bounds: x1=7, y1=60, x2=137, y2=61 Type: -124 Info: '' 10: Bounds: x1=152, y1=60, x2=282, y2=61 Type: -124 Info: '' DITL_131.txt Items: (5 entries) 0: Bounds: x1=30, y1=70, x2=90, y2=90 Type: 4 Info: 'Yes' 1: Bounds: x1=120, y1=70, x2=180, y2=90 Type: 4 Info: 'No' 2: Bounds: x1=206, y1=70, x2=266, y2=90 Type: 4 Info: 'Cancel' 3: Bounds: x1=15, y1=7, x2=47, y2=39 Type: -96 Info: '' 4: Bounds: x1=54, y1=10, x2=290, y2=30 Type: -120 Info: 'Save your game first?' DITL_130.txt Items: (5 entries) 0: Bounds: x1=60, y1=90, x2=120, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 2: Bounds: x1=52, y1=10, x2=290, y2=27 Type: -120 Info: 'Letter ^0' 3: Bounds: x1=52, y1=32, x2=290, y2=49 Type: -120 Info: 'Value: ^1' 4: Bounds: x1=52, y1=54, x2=290, y2=71 Type: -120 Info: 'Remaining: ^2' DITL_129.txt Items: (8 entries) 0: Bounds: x1=79, y1=170, x2=139, y2=190 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=170, x2=70, y2=190 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -96 Info: '' 3: Bounds: x1=52, y1=16, x2=290, y2=33 Type: -120 Info: 'Enter players.' 4: Bounds: x1=10, y1=50, x2=140, y2=66 Type: -112 Info: '' 5: Bounds: x1=10, y1=80, x2=140, y2=96 Type: -112 Info: '' 6: Bounds: x1=10, y1=110, x2=140, y2=126 Type: -112 Info: '' 7: Bounds: x1=10, y1=140, x2=140, y2=156 Type: -112 Info: '' DITL_128_About.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=211, y2=210 Type: 64 Info: ''